WK6
The writing is fun part! Taking notes about bugs would be a great way to vent and to avoid running into the same issue again. Also the idea that keeping a devlog help better schedule. For me I tend to procrastinate things and feel lazy a lot. By building a devlog I’m forced to record what I’ve done each period and thus feel judged by some imaginary enemy.
I changed my entire camera perspective and player movement last week. It’s not even noticeable but I did spend a lot of time figuring them out. Also I did the text, the linear story and add another scene on the bus.
Next, first of all I’ll have to fix the erroneous physics in my game. My biggest concern is that the player would easily break a game if they, for exemple, try to jump on items or bully the parent AI. I feel ok about the progress of this project overall but I’m feeling extremely stressful and terrible about graduation right now so this project, which should have been easy, is not easy for me.
Devlog: ChloeJu
More posts
- Devlog_8Dec 10, 2019
- wk??_1202Dec 02, 2019
- week11_devlogNov 19, 2019
- Week10_devlogNov 19, 2019
- DevLog_9_1105Nov 05, 2019
- Wk5Oct 07, 2019
- Wk04_1002Oct 02, 2019
- Wk02_0917Sep 17, 2019
- Wk01_0906Sep 06, 2019
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