WK6


The writing is fun part! Taking notes about bugs would be a great way to vent and to avoid running into the same issue again. Also the idea that keeping a devlog help better schedule. For me I tend to procrastinate things and feel lazy a lot. By building a devlog I’m forced to record what I’ve done each period and thus feel judged by some imaginary enemy.

 

I changed my entire camera perspective and player movement last week. It’s not even noticeable but I did spend a lot of time figuring them out. Also I did the text, the linear story and add another scene on the bus.

Next, first of all I’ll have to fix the erroneous physics in my game. My biggest concern is that the player would easily break a game if they, for exemple, try to jump on items or bully the parent AI. I feel ok about the progress of this project overall but I’m feeling extremely stressful and terrible about graduation right now so this project, which should have been easy, is not easy for me.

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